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Your logo will show up here with a link to your website. Support this project with your organization. This project exists thanks to all the people who contribute.īecome a financial contributor and help us sustain our community. The easiest way to get involved is to submitĪ pull request with your changes against the main repository's master branch. The directory structure looks like:Ĭode/Common The base implementation for importers and the infrastructureĬode/CApi Special implementations which are only used for the C-APIĬode/Geometry A collection of geometry toolsĬode/PBR An exporter for physical based modelsĬode/PostProcessing The post-processing stepsĬode/AssetLib/ Implementation for import and export for the formatĬontributions to assimp are highly appreciated. Open Asset Import Library is implemented in C++. Open3mod is a powerful 3D model viewer based on Assimp's import and export abilities. We are available in vcpkg, and our build system is CMake if you used CMake before there is a good chance you know what to do. You can find the complete list of supported file-formats here Building Nothing has worked? File a question or an issue-report at The Assimp-Issue Tracker.Ask on StackOverflow with the assimp-tag.Ask a question at The Assimp-Discussion Board.If you want to check our Model-Database, use the following repo: Communities Please check the latest documents at Asset-Importer-Lib-Doc.
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#Assimp cmake tutorial android#
Assimp also runs on Android and iOS.Īdditionally, assimp features various mesh post processing tools: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more. There are various bindings to other languages (C#, Java, Python, Delphi, D). Current project statusĪPIs are provided for C and C++.
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It supports more than 40 file formats for import and a growing selection of file formats for export. Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format.
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